Last part of my graduation project : the UI & Cinematics I worked on for the game demo.
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Originally the plan was to create a short introduction to the game, but thanks to some extra time I had, I could create a short ending cinematic to make the game demo feel complete. This section of the work was really fun to work on, since I adore storyboarding but I hadn't had the chance to truly test it out, I'm glad my group trusted me to do this for our project ! The whole introduction cinematic took around a bit more than a month due to final adjustments made for the voice acting, whom without- it would've probably been much less fun to watch. I am ever so grateful for their help.
Lia : https://www.instagram.com/joannasaveri/
Gran'Po : https://www.instagram.com/padg_officiel/
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Follow the adventure of Lia, a curious and energetic young girl determined to uncover the secrets behind the myths and legends of the city she was born in : the ruins of Isua.
This is a graduation project made by the Capslock team, a group of 6 students of Artside Game Art school in the span of 5 months, a huge thank you to my team for making this possible !
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Concept Art section :
https://www.artstation.com/ayrineart
https://www.artstation.com/piamolly
3D Character Artist :
https://www.artstation.com/seydzaylyz
3D Environment section :
https://www.artstation.com/siltaire
https://www.artstation.com/cree3d_arts
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It obviously goes without saying but a huge thanks to the mentors who helped us during the entirety of this project, and for this part a huge thanks to Florian Devos and Jeremy for their help for the cinematic and ui sections !
Logo by Olympia Del Medico
Introduction to the legend behind the city of Isua. Featuring PADG and Joanna Saveri for voice acting.
Gran'Po design by Olympia Del Medico.
Temple shot by Ayrine Barlier.
Outro cinematic for the end of the game demo, where the actual game would start afterwards !
Featuring Joanna Saveri for Lia's voice acting.
Temple and engraving design by Ayrine Barlier.